After I did the face capture and hand capture tests in Blender a couple of months ago – I decided to put together a quick little story – which turned into Adam Baum. It’s all done with Blender 2.61, including the video editing. I used motion capture for the body, Blender’s built-in tracking system to make the face and hand capture, and found some awesome models at BlendSwap and elsewhere. Blender rocks.