Тема: Grand Theft Auto IV званично најављен за PC
Коментари:
nema to sto mali radojica iz firme ne moze da napravi
Stize veceras;D Zato cu ovde izbaciti niz napomena, da ne bude posle „sto ovo, sto ono“… Instalacija je „teska“ ~14GB. Igra zahteva WinXP SP3…dakle, ili instalirajte servis pek 3, ili odradite ovo u registry bazi, da igra pretpostavi da ga imate.Ovo resenje ce da resi taj problem sa GTA IV, ali bi moglo da prouzrokuje i neke nezeljene efekte (mozda poyebe nesto drugo?).
Korak 1: Klikni na Start->Run, ukucaj regedit i daj mu po
Enteru
Korak 2: Za svaki slucaj napravi rezervnu kopiju registry baze (nije neophodno
ali je pozeljno)
Korak 3: Idi do „HKEY_LOCAL_MACHINESYSTEMCurrentControlSetC ontr
olWindows“
Korak 4: Promeni vrednost „CSDVersion“ sa „0×00000200“ sto je vrednost
za XP sa SP2 na vrednost za XP SP3 a to je „0×00000300“
Korak 5: Zatvori registry editor
Korak 6: Restartuj racunar
Igra ce da instalira windows LIVE, i da ga update-uje.Treba uraditi update
LIVE-a. ( http://www.microsoft.com/downloads/details.aspx?FamilyID=4a7f4478-7a4e-4f89-a88c-319972839793&DisplayLang=en
)
Instalirace i Rockstar Social Club…neku glupost preko koje se igra multi.
.NET framework je potreban takodje (igra ce ga instalirati, ako prijavi gresku,
znaci da ga ima, ali je iskljucen u windozi.Ukljucuje se u add/remove
programs, pa turn on/off windows features).
Instalacija se moze naci na disku igre (u folderu redist ako se dobro
secam).
Videti da li u windozi radi .NET optimisation service (na manual ili
automatic);
Novi Adobe Flash. Instalirati nove drajvere za graficku (to je uvek
preporucljivo).Nvidia je izbacila beta drajver za GTA IV ( http://www.nzone.com/object/nzone_gtaiv_downloads.html )
A AMD je najavio Catalyst 8.12, trenutno ima beta RC3 (lol) da se skine…
http://forums.vr-zone.com/showpost.php?p=6132389&postcount=5
Edit, izasla je full verzija tog drajvera na AMD sajtu. Preporucljivo
instalirati! Instalirajte najnoviji DirectX (posto nisam siguran da li uz igru
dolazi isti).
http://www.microsoft.com/downloads/details.aspx?FamilyID=886acb56-c91a-4a8e-8bb8-9f20f1244a8e&DisplayLang=en
Cr*k za igru je potrebno izbunariti sa odgovarajucih sajtova…ima ih gomila,
vecina ne rade kako treba (uglavnom prave neko plutanje kamere, ili
onemogucavaju voznju auta), treba naci NAJNOVIJI i PROVERENI, koji RADI. Igra
u meniju neke stvari nece dozvoliti (ako proceni da je komp slab, a to lose
radi), cak i promena rezolucije moze biti problem, zato sluzi ovaj fajl:
http://www.filefactory.com/file/475c87/n/commandline_rar Koji
se iskopira u folder gde je igra instalirana, na primer C: Program
FilesRockstar GamesGrand Theft Auto IV
Meni ce onda dozvoliti da se menja sve po zelji, kao i to da ce naterati igru
da NE KORISTI vsync, posto igra ogranicava fps na 30 (napolju) i 60 (unutar
prostorija) sto rezultuje OCAJNIM performansama. Igra dosad nevidjeno gnjavi
procesor, sto vise jezgara, to bolje… Taster „P“ ce u igri ukljuciti
smooth po ekranu, neku vrstu blura, koji koliko-toliko ublazava nedostatak
antialiasinga.Meni igra izgleda dosta lepse bez njega, ali je i krzavija…
Ukoliko vam igra izbacuje „error code“, ovde se nalazi kompletna lista
istih, tako da se otprilike moze naci gde je problem…
http://www.rockstargames.com/support/gta4pc/docs/GTA%20IV%20Error%20Codes.doc
Na ovim sajtovima se moze naci dosta informacija:
http://www.rockstargames.com/support/req_support_detail.php?product=275%2C3%2CGrand+Theft+Auto+IV%2CPC%2CRockstar_Games%2Cgta4&submit=Submit
http://www.gta4.net/news/
To je sve za sada…Good luck;D
Vidza nije losa…dzizs, ja igram GTA…omg;D;D
http://www.youtube.com/watch?v=MVDlO9F7qeQ ;D;D
Igra je izasla za PC, i sta se desava?;D SHOW.
Vrlo je zahtevna, maksimalna setovanja ne meru na danasnjem hardveru.Mnogi bi rekli „a-ha“ konzole opet samaraju PC";D Rockstarovo objasnjenje:
THE GRAPHIC SETTINGS OF GRAND THEFT AUTO IV PC Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available. Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.
Video Mode
Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance. The resolution settings relate to the amount of available video memory. At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory. Texture Quality
Texture quality affects the visual quality of the content of the game. High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users. Render Quality
Render quality is the texture filter quality used on most things in the world rendering. Most people would know this as anisotropic filtering. Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute. View Distance
View distance scales the distance in which different objects in the world such as building and cars are seen. Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires. Restrictions are established to ensure the game runs optimally for most users. A setting of 22 or more will provide PC users an enhanced experience over the console versions. Detail Distance
Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory. Vehicle Density
Vehicle density scales the traffic density of the traffic in the game. It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance.Vehicle density on consoles is about 10. Shadow Density
Shadow Density controls the number of shadows generated for positional lights in exterior environments. These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance. Crossfire/SLI
With the latest ATI driver (8–11 series) the game supports crossfire modes (ie. 4870×2)
SLI is currently unsupported. Support will be added through a future game patch as well as an updated Nvidia driver.
Inace kako je igra radila na konzolama?
Prosecan FPS na konzolama, upscale na 720p rezoluciju (izvor: http://www.eurogamer.net/article.php?article_id=137829&page=4 ):
Test One: Game Intro
360: 31.627fps
PS3: 26.504fps
See it on EGTV. Test Two: Clean Getaway
360: 28.624fps
PS3: 23.989fps
See it on EGTV. Test Three: Final Destination
360: 35.662fps
PS3: 29.523fps
See it on EGTV. Test Four: Station Face-Off
360: 26.015fps
PS3: 25.803fps
See it on EGTV. Test Five: Rigged to Blow
360: 26.507fps
PS3: 23.781fps
See it on EGTV. Test Six: Ivan the Not So Terrible
360: 33.713fps
PS3: 28.313fps
No ne treba brinuti…ko je fan ove igre, igrace na low i ima da peva sve u sesnaes'…sifrice za ovo, za ono…;D;D Mnoge crackerske grupe ovih dana uzaludno pokusavaju da prevazidju zastitu.Medjusobno se prozivaju, i razmenjuju NUKEs, ali napretka nema;D Evo sta rece Rockstar:
Rockstar North December 2nd, 2008 | 18:09
„Dont bother to beat our protection, guys. Think we spent 200k for you to play our game for free? Think twice!“ Rockstar Upper East December 2nd, 2008 | 18:24
„You really cant crack this game believe me or not. We have done everything to stop you from playing it for free“
;D;D;D I update…
crackovase je;D;D;D;D;D